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Nintendo GameCube
GameCube (GC) was the fourth console from Nintendo, but was the least selling. Although it did quite well in Japan, it was in third place behind Xbox and PS2 in the US. As of August 2007, 21.63 million GCs were sold worldwide, compared to 24 million Xbox and 117.89 million PS2. The PS2 dominated the sixth console generation. Still, GC had a nice selection of games (especially for Nintendo fans and younger audiences), had nearly equal graphic capability to Xbox, and was superior to PS2 in nearly every way. If the same game was available on both GC and PS2, the GC version was almost always the better choice because of the GC's superior capabilities. The GC was also the first console to have a first-party wireless controller, the WaveBird, which actually works very well.
This is a really fun game. It came from the same team that brought us Sonic the Hedgehog, but it doesn't play anything like Sonic. You play Billy Hatcher, who must roll around giant eggs, which contain various tools to use for various purposes. You generally are trying to get through a level in order to find or rescue a character. The gameplay is challenging, but not too difficult. I was able to complete all of the challenges. I really like how unique this game is.
This game takes place in Radiator Springs just after the movie is over. There are various missions to complete. Most involve finding a particular character and racing with them in some location. Some have you looking for various objects hidden around the map. Once you complete enough missions, you can do the championship races, which are unfortunately just racing around an oval. I've never been a big fan of racing around in circles. But I enjoyed the other parts. I really enjoyed the cow tipping missions. You have to tip all the cows in a set amount of time while avoiding being caught by the tractor. There is some puzzle solving in the process. Quite fun. There is an easy mode for kids that reduces the number and difficulty level of the missions.
This fun racing game is pretty much Crash Team Racing for GC, but with all new tracks. The gameplay is the same. The graphics, sound, music and controls are great. It's no Mario Kart, but it's still fun to play.
This game could have been great with a little polish. It was fun, but there were some control issues in places, and the clips from the movie looked like 256-color animated GIFs, not DVD-quality video that the GC can easily produce. I suppose they had to over-compress the video to fit it on the GC's tiny 8cm disc format. But it was still fun to play. The 2-player co-op play really made the game enjoyable.
I enjoyed this game, but it is very different than the Final Fantasy games I'm used to. This is an action RPG, so everything happens in real-time. It was fun to play, but the storyline lacks depth. It didn't have much to keep you hooked. I enjoyed the innovative use of the Game Boy Advance as your controller. It allowed you to see stats and things on your GBA screen. It's too bad more GC games didn't use this feature, since I bought two GBAs for it.
This really is a new beginning for Spyro. The mood is certainly darker than the earlier games, the voice acting is top-notch, the graphics are very nice, and the orchestrated soundtrack is awesome. But the gameplay is significantly different than earlier Spyro games, and that is a bad thing. While the earlier games were about exploration and finding all the gems, this game is more about combat. Lots of combat. It's the equivalent of Double Dragon or Final Fight, but in 3D. You have to fight your way through hordes of enemies before you can move to the next section, and fight more hordes of enemies. It's not a terrible game, but it isn't as fun as the older games.
This was a special bonus disc that came with some early GCs. It includes the original NES Legend of Zelda and Legend of Zelda II, the N64 Ocarina of Time and Majora's Mask, and it included a demo of Wind Waker. Sadly missing was A Link to the Past. The emulation was fairly good, but not quite as good as playing it on the real machine, or on a PC emulator. Still, it was fun having most of the console Zelda games in one package, and I got it for free with my GC, so I can't complain.
This game has similar gameplay to A Link to the Past, but eliminates all of the exploration and storyline, and makes it into a linear battle from one level to the next. The hook is that you use your Game Boy Advance as a controller. Up to four people can play at one time. If you leave your party and go off of the screen, you can use your GBA to see where you are. There are some puzzles that require this technique. It's ultimately a battle to see who can pick up the most gems. It was fun for a short while, but had no replayability. Still, it was Zelda, and I liked the GBA control.
The gameplay is similar to Ocarina of Time. You play as Link, exploring your world to find the tools and clues to help you defeat the main enemy. This game is unique in a few ways to the N64 games. First off, the graphics are cel-shaded, which lends itself to the cartoony look that Zelda games have always had. I don't know why people complained about the graphics in this game. I thought they were outstanding. The overworld is a large sea with islands spread throughout the map. You need to use a boat to go from one island to the next. The last innovation of Wind Waker was the ability for a second person to play as Tingle using a Game Boy Advance. They can provide assistance to Link throughout the game. I found the storyline to be interesting, although a bit more rooted in mythology and mysticism than earlier Zelda games. I enjoyed this game as much as Ocarina of Time.
This game is based on the three prequel Star Wars movies. It loosely follows the plot of the movies, adding comedic elements as often as possible. Everything is made of Legos. When you defeat an enemy, they fall apart. Many puzzles involve putting together Lego pieces to make a piece of equipment you need to move forward. It's all very cute. It's made even better when you add a second player, who plays cooperatively with you. The nice thing is, if you come to a difficult part of the game that your partner can't handle, they can drop out temporarily, and then return to playing when you have made it to the next area. This makes the game ideal for playing with your kids. I highly recommend it.
This time we play through the original three movies. It plays just like the first one, although characters without the force are now able to build things out of Legos, and there are vehicles in the game, though the vehicles are rarely required to complete a level. I highly recommend this one as well.I'm not sure what the ESRB means by "Crude Humor". The game follows the movies, except for a few times where it diverges for comedic effect.
In this game, Luigi inherits a haunted mansion. When Mario comes to visit, he is captured. It's up to Luigi to catch all the ghosts and rescue Mario. Luigi catches the ghosts with a special vacuum cleaner he wears on his back. The gameplay involves figuring out what you need to do in order to catch each of the ghosts. I found this game challenging and fun. The music is outstanding. Luigi is the main instrument a lot of the time. When he is scared, he hums the tune nervously. When he has cleared a room of its ghosts, he whistles the tune happily. The effect is awesome, and really helps set the tone.I really enjoyed the game. It has a high level of polish, and original gameplay.
This kart racing game, like its predecessors, has you racing go-karts with various characters from the Mario games. You pick up weapons that you can use against the other racers. This game differs from Mario Kart 64 in that two characters ride on each kart. Each character has special weapons that only they can use, so it's helpful to pick a good combination. During gameplay, one person can drive while the other can use the weapons. Or each person can control both characters on the kart. The tracks are fun and challenging. Things get a bit tricky on the harder tracks at the faster speeds. I have yet to get a gold trophy on all of the cup races at 150cc. But at 50cc, the game is pretty easy.
Mario Party 4 is pretty much like the N64 Mario Party games, but with new boards and minigames. It plays like a giant board game. You roll a die to move a certain number of spaces. Your goal is to move to the space with a gold star. When you get to that space, you buy the star with money you collect by winning the minigames. The minigames happen after each turn. Depending on where everyone lands on the board, the minigames are 3 against 1, 2 against 2, or every man for himself. At the end of the game, the person with the most stars wins. It's a lot of fun, although it takes a while to play. With 4 players, it can take 2-4 hours for a short game. Everyone should have at least one Mario Party game.
Most 2D classic games don't translate to 3D very well. Metroid Prime is an exception. And boy is it! This game has you playing as Samus in first-person perspective. All of the exploration elements of the 2D Metroid games are present. The graphics, sound and music are amazing. The controls couldn't be better. The storyline is very captivating, and keeps you pressing on toward the goal. It is somewhat challenging, but it is not unfair. Retro Studios did an amazing job.
Like the first Metroid Prime, this game is outstanding. This time it mixes things up by adding a light and dark world. Changing things in one world affects the other. That makes for some challenging puzzles, especially since hanging out in the dark world is hazardous to your health. Another amazing game from Retro Studios. It seemed somewhat more difficult that the first one, but not too bad.
This is the sequel to Paper Mario on the N64, although the story line is not connected in any way. The gameplay is the same, though. The battles are interesting, in that you have to press buttons with particular timing to improve your attack power. This adds a fun element to turn-based battles. The story line is interesting, and kept me hooked to the end. I recommend it.
This is a cute strategy game where you try to rescue Pikmin, which are little flower-like creatures. You try to round up the Pikmin and get them to their rocket by nightfall so they are not prey to the monsters that come out at night. The gameplay involves solving puzzles to get the Pikmin to their rocket. It's a fun and fairly original game by the master himself, Shigeru Miyamoto.
Star Wars games don't tend to be very good, but the Rogue Squadron games are an exception. Although I put it in the space flight sim category, it is not a simulator at all. The controls are easy to pick up. There are various objectives in the missions, and you get awarded better medals for completing the objectives in better ways, like doing the mission in less time, or shooting down more enemies. The missions sometimes have several parts, which is a strike against the game, because you can nail the first few parts, but then if you fail toward the end of the last part, you have to do ALL of the missions over again! That can get a little painful, especially because sometimes it is very unclear how you should complete the mission. It is irritating to spend 15 minutes going through the first parts of a mission, just to find out that you did the wrong thing at the end of the last mission. But it still manages to be a fun game.
This game plays a lot like Mario 64, but with tighter controls, better graphics, easier gameplay, and a few innovations such as FLUDD, a character that Mario has strapped to his back that acts as a water cannon or a rocket. The premise is that Isle Delfino has been covered in graffiti. Mario is blamed for it, so he takes on the task of cleaning it up with FLUDD. But in the process he discovers who is behind the graffiti, and decides to defeat him. Outside of this primary goal, your secondary goal is to collect all of the Shine Sprites hidden in the various levels. I actually enjoyed this game more than Mario 64. I found it easier to play and generally more accessible, although the settings are less varied since they are all tropical-themed.
Super Monkey Ball 2 is pretty much identical to the first one, except this one has more party games and a story line. It is an ultra-cute game where you steer a monkey in a ball (thus the title) around a 3D maze to get to the goal. The main game mode has you playing through 100 levels, which unfolds a story as you go along. The levels get increasingly difficult. Playing the main game unlocks mini games that can be played with up to 4 people. There are some fun games in there: Monkey Race 2, Monkey Golf 2, Monkey Fight 2, Monkey Target 2, Monkey Billiards 2, Monkey Bowling 2, Monkey Boat, Monkey Shot, Monkey Dogfight, Monkey Soccer, Monkey Baseball, and Monkey Tennis. The minigames add a lot of replayability to the game.
Tales of Symphonia is the best traditional RPG for GC (barring Skies of Arcadia Legends, which is a port of an excellent Dreamcast RPG). It has a great storyline and gameplay. The battles take place in real-time with 4 of your party characters involved, and they can be controlled by up to 4 human players. The voice acting is actually pretty good, which is refreshing. The story kept me hooked all the way to the end. I recommend it to RPG fans.
Viewtiful Joe is a very stylized 2D platformer. It feels like a mix between 2D platforming and beat-em-up. The story is presented like a series of movie plots, and the graphics have a comic-like look to them. The presentation is EXTREMELY cheesy, but that's on purpose.